![]() Each hit the Raidmaster takes to either or is reduced, preventing him from taking permanent damage to either. The Raidmaster braces for impact with his heavy shield, resisting damage from each strike for the next turn. Four Raiders standing in a square formation will each gain an additional 4. When multiple Raiders stand next to each other this effect is magnified as they mutually grant each other bonuses. This bonus remains until the Raider is no longer adjacent to the ally. Passive | Shield Wall By standing next to an ally, the raider creates a Shield Wall, raising the of both himself and his ally by 1. In Factions, he can be recruited from the Mead House. The Raider is a shield-carrying human melee unit. 3.2.6 Cantref | Active Ability | Poison Tipped.3.2.4 Teulu | Active Ability | Mule Kick.3.2.2 Cantref | Passive Ability | Free Roam.3.2.1 Teulu | Passive Ability | Hit & Run. ![]()
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